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The Imaginary Chain system in the game allows players to predict and plan their moves strategically during turn-based battles. It adds a layer of depth to combat by requiring thoughtful decision-making to outmaneuver opponents.
While there may be limitations on character customization, players can explore the stories of Go-Home Club members and uncover their past regrets, which are reflected in their forms within the game.
The WIRE chat function enables players to communicate with allies and discover hidden information that can impact their decisions. It adds an interactive element to the gameplay by providing insights and clues that can guide your actions.
The game may offer various difficulty settings to cater to different player preferences and skill levels. Players can choose a level that suits their gameplay style, whether they prefer a more challenging experience or a more relaxed playthrough.
The game primarily focuses on a single-player experience where players immerse themselves in the world of Redo, uncovering its mysteries and guiding the Go-Home Club. Multiplayer functionality may not be a core aspect of the game's design.